The Three Pillars of All Elden Ring Achievements
What is funny about a FromSoftware game? The main story is almost the easiest part of the hunt for all Elden Ring achievements. Yeah, you heard me. The real grind, the stuff that makes you feel like you’ve truly earned that completionist flair, boils down to three big categories: the Endings, the Bosses, and the Legendary Collections. You will be sitting pretty in case you can keep those three pillars spinning.
The Big Bad Bosses: Why Your Skill Check Matters
Look, most of Elden Ring achievements, something like two-thirds of the total, are simple: beat a major boss. Easy peasy, right? Except these are Elden Ring bosses. You have your obligatory Shardbearers, Godrick the Grafted, Rennala, Queen of the Full Moon, Radahn, and Morgott, and all that, which you will encounter by merely taking the main path. But then, there are the others. The optional terrors.
Consider Mohg, Lord of Blood, who is hiding in Mohgwyn Palace. Or the closely-secret, truthfully-concealed Dragonlord Placidusax at Falling Farum Azula. You do not need to seek them out, but you most certainly do so should you wish to have the full score. It leaves you wondering, does it, how many players are simply passing by these epic fights, as they are not on the beaten path?

And to slay Malenia, Blade of Miquella? That’s not just one of Elden Ring achievements; that’s a therapy session. She is the ultimate skill check, the boss everyone talks about – she who has never known defeat. The best part of the entire achievement hunt is likely to be knocking her down. The relief of seeing that health bar at last reach zero… man, I can feel it now.
| Achievement Name | Boss Location/Type | Must‑Do for 100%? |
| Shardbearer Malenia | (Optional) | Yes |
| Dragonlord Placidusax | Crumbling Farum Azula (Secret Optional) | Yes |
| Regal Ancestor Spirit | Siofra River (Optional) | Yes |
| Astel, Naturalborn of the Void | Lake of Rot/Ranni (Semi-Mandatory) | Yes (To Ranni ending) |
The Legendary Grind: Welcome to Collector Hell
Collecting Elden Ring achievements, known as the “Legendary” set, is where your patience really gets tested. These aren’t tied to any one boss, but to finding specific, well‑hidden items scattered all across the ridiculously huge map:
- Legendary Armaments – 9 weapons.
- Legendary Talismans – 8 charms.
- Majestic Magic and spells – 7 spells.
- Legendary Ashen Remains – 6 Spirit Ashes.
The thing is, Elden Ring doesn’t exactly hold your hand. It is a free-roaming sandbox, a huge world of secrets. You’ll stumble across most of the items just by exploring deep dungeons, but a few are notorious for being easily missable or gated by progression points.
As an example, the Bolt of Gransax, one of the Legendary Armaments, is resting directly on a huge spear in Leyndell, Royal Capital. However, once you move the plot further, when Leyndell goes to Ash, having burnt the Erdtree, this place is entirely different, and poof! The spear has been taken away, the weapon has been taken away, and you are locked out of that playthrough. It is a typical FromSoft thing, right? They provide you with this huge world, this sense of freedom, and then they punish you in a slightly indirect way by going too fast. It’s brutal, but that’s the Elden Ring way. You must be comprehensive, or you will suffer.
The Endings: The Reason You Will Need a Backup Plan
To get that coveted Platinum Trophy for all Elden Ring achievements, you absolutely have to experience all three major endings: Elden Lord (which includes variations like Age of Fracture, Age of Duskborn, and Age of Order), Age of the Stars, and Lord of Frenzied Flame.
Now, here’s the kicker – and honestly, this is the most professional tip I can give you for the Elden Ring achievements: save‑scumming is practically a job requirement.
Let me explain. It is an enormous demand to play the game three times to get to the final screen, even to a fanatic player. Who’s got that kind of time? So, what you do is beat the final boss, Radagon and the Elden Beast, but before you interact with the Fractured Marika statue or Ranni’s summon sign, you make a backup of your save file:
- On PlayStation, it is uploading it to the PlayStation Plus cloud or a USB drive.
- On PC (Steam), it consists of locating your local save file and dragging it to another folder.
Then you start the game, choose one ending, receive the trophy, load the save to the backup, start the game once again, and choose the second ending. It is a bit of technical speak – file management, basically – but it will save you two entire New Game+ cycles. Well, that’s intelligent, that.
The Lord of Frenzied Flame ending is especially tricky to achieve; you must reduce your character and be touched by the Three Fingers far underneath the capital. It is a permanent choice during the game, and it is necessary to save before the last step. Otherwise, you will not be able to get the Age of the Stars ending in the same character.
Elden Ring Achievements – Explore the Mythical Inventories
Let’s talk about the Legendary items because these are the most common source of missed achievements and frustrating clean‑up runs in NG+. You simply know you have forgotten one little spell or charisma, and before you know it, your entire scheme is ruined.
Famous Weapons: The Nine Wonders
These are the large sticks and the glittering swords in Elden Ring. It is necessary to find all nine.
| Name of Armament | Where to Find/Location/How to Get | How Hard to Get? |
| Grafted Blade Greatsword | Slay Leonine Misbegotten (Castle Morne) | Early found, no trouble. |
| Sword of Night and Flame | Chest in Caria Manor | Not hard to get, but high on the wall |
| Ruins Greatsword | Conquer Misbegotten Warrior and Crucible Knight (Redmane Castle) | Need to fight a difficult pair |
| Marais Executioner’s Sword | Defeat Elemer of the Briar (The Shaded Castle) | Mid‑game boss, often forgotten |
| Eclipse Shotel | Castle Sol Chest in Castle Sol | Late-game, beware of the tough guys |
| Bolt of Gransax | Leyndell, Royal Capital (on the spear) | Very, very missable! Take it before Leyndell is ashes. |
| Scepter of Devourer | Drops of NPC/Volcano Manor Quest | It can be obtained at the last place of Bernahl, provided that you have not killed him |
| Dark Moon Greatsword | Rewarded during Ranni’s Questline | Tied to an ending |
| Godslayer’s Greatsword | Defeat the Godskin Duo (Crumbling Farum Azula) | Story boss, you’ll get this one |
I remember spending hours scouring the ash‑covered Leyndell trying to figure out where I’d messed up. That Bolt of Gransax, man. It is sitting there, and then all of a sudden it is not. It is the sort of mild incompleteness of the world design that, in fact, seems so humanly right, such as the timeline of the architects was mixed up, which, in a way, it was.

Sorceries and Incantations: The Magic Hunt
Here, the mages in the world will feel at home, yet even a strength-building fanatic must not pass up these to the trophy. It does not require Intelligence or Faith to cast them to own them:
- Comet Azur: Speak to Primeval Sorcerer Azur in Mt. Gelmir. This is a simple one, however, in an isolated location.
- Stars of Ruin: Speak to Sorcerer Lusat in Sellia Hideaway of Caelid. Has a quest step involving Sellen separately.
- Elden Stars: Found in the Deeproot Depths. Takes platforming and exploration.
- The establishment of Rain of Stars: Rain of Stars is found in a chest in Heretical Rise, Mountaintops of the Giants. You must walk on an invisible bridge. It is a typical FromSoft puzzle, after all. To be fair, occasionally, I believe they are merely delighted to see us in pain.
- The Roar of Greyoll: This is found at the Cathedral of Dragon Communion, having killed the huge immobile Dragon Greyoll in the Caelid. (You need not kill her with your own hand; the five smaller dragons around will be sufficient to kill her.)
- Flame of the Fell God: Drops of Adan, Stealer of Fire in the Evergaol of the Malefactor.
- In Dark Moon: Ranni is found at the top of the Rise of Chelona, behind a puzzle that consists of three ghostly turtles.
You can’t run and take these. You have to figure out little mysteries, and in some cases, you have to speak to the correct NPC at the right moment. The entire Sellen/Azur/Lusat arc is one of those minor digressions that are binding upon this collection.
What Makes Elden Ring Achievements Hard? (Beyond Malenia)
It’s not always about the raw difficulty of a boss fight. Sometimes, the technical precision required to even access the Elden Ring achievement is the real challenge.
Lord of Frenzied Flame Ending
Well, it is easy to get it once you have it configured, but getting to the Three Fingers is a nightmare. Trying to navigate the sewer system beneath Leyndell, fighting Mohg, the Omen, then the notorious platforming part… You know what? The parkour nearly had me rage-quitting more than Waterfowl Dance by Malenia. It’s just so fiddly and unfun.
Legendary Talismans
The most irritating set is arguably this one. They do not have certain questlines to follow; they are just hidden in the most secret spots. The Soreseal of Radagon is in Fort Faroth. The Godfrey Icon drops from a minor boss in a mid‑game Evergaol. The Moon of Nokstella is beneath a throne in the Eternal City. They want you to essentially brush against each and every pixel of the Lands Between. It is the ultimate challenge of an adventurer.
| Name of Talisman Name | Location Type | Difficulty (Subjective) |
| Soreseal by Radagon | Minor Dungeon/Fort | Low (Early Access) |
| Godfrey Icon | Evergaol Boss Drop | Medium (Easy to miss) |
| Soreseal of Marika | beyond a Stonesword Key gate | High (Late Game/Tough Area) |
| Moon of Nokstella | Nokstella, Eternal City | Medium (Hidden well) |
The real difficulty in getting all the Elden Ring achievements is maintaining logical cohesion across multiple playthroughs and questlines. It is like you have five spreadsheets that are related to each other in your head.
You must keep in mind: “This time around, I get the Age of the Stars ending, so I will not see the Three Fingers, and I must be sure to get the Bolt of Gransax before I torch the Erdtree.” It is not so much about bare-knuckle fighting as it is about management.

A Last Word in the Seeking of Perfection
Honestly, hunting down all Elden Ring achievements in a game this size is a major accomplishment. It is like you have really visited the Lands Between, the good, the bad, and the very deadly. You have taken the toe-to-toe with demigods, visited every cavern, and know how to play the game.
The beauty of Elden Ring is that it encourages this kind of deep, spontaneous exploration. You are supposed to walk around, get lost, and experience that little rush of accomplishment when you finally solve the puzzle of the invisible bridge or find the last Legendary Armament.
So, when you finally hear that little ping sound that signals the final achievement popping, take a moment. You’re not just an Elden Lord; you’re a Tarnished Completionist, and that’s a title few ever earn. However, there exists a twist, a mild contradiction, as the game is huge, and with a well-thought-out New Game+ run, it may seem that it is incredibly fast. When you are familiar with the location of all things, what once required you 100 hours could only require you 10 the next time. It is crazy that your efficiency increases by such a margin.
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