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Read article2D, 3D and iOS games. C++ programming, art and animation. Bring us your idea, your prototype or the part of your game that needs another pair of hands.
90+ clients Office in Las Vegas




Hover or press play. Follow the idea into motion.
Start with the work your project needs. We’ll discuss the scope, the platform and how the pieces fit together.
Art, interfaces, animation and code. Bring the moving parts of a 2D game together around the way it should feel to play.
3D art, animation, gameplay programming and testing, with the target platform and production scope defined from the start.
Develop a 2D or 3D game for iPhone. Plan the controls, presentation and performance around the device in the player’s hand.
Game programming, integration and testing. Talk through the technical requirements, existing code and the next build you need.
Each project starts with a conversation. Here’s how we move from the first discussion to delivery and support.

We start with a meeting or a call to understand the objectives, the game and what you need from us.
We turn the information you share into a detailed technical specification for the work.
You receive a commercial proposal that describes the services, terms and costs.
The contract or cooperation agreement sets out the timing and stages of the project.
At completion, we transfer the project together with the necessary documentation and recommendations.
Customer service and support cover questions about the project after the handover.
A striking scene is a start. The controls, the pace and the next decision are what turn it into a game.

Share the concept, the intended platform and what you already have. Start with the decisions that shape the project.
Set out the specifications, scope and delivery stages. Decide what needs to be playable at each milestone.
Include testing, documentation and handover in the brief. Discuss support before the project reaches that point.
We’re Yanina Games. We have worked with more than 90 clients and have an office in Las Vegas. Our services cover game programming, 2D and 3D development, art, animation and testing.
You don’t need a finished specification to get in touch. Tell us where the project stands and where you want it to go.
Get to know the studioThe mix of 2D, 3D and other games in our studio’s 2022–2024 project chart. Compare the years or select a game type to focus on it.
Studio project mix · 2022–2024
| Year | 2D games | 3D games | Other |
|---|---|---|---|
| 2022 | 13 | 20 | 10 |
| 2023 | 20 | 10 | 3 |
| 2024 | 15 | 33 | 23 |
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Read articleTell us the platform, your current stage and the help you need. Add a prototype or reference link if you have one.
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