Metroid Dread amiibo: what the figures actually do in the game Scanning a figure in Metroid Dread on Nintendo Switch is a small interaction with a surprisingly layered backend. The game reads a unique identifier from the figure, looks it up in a short, hard-coded list of supported amiibo, and then runs the resulting action […]
Absolute Batman Joker: Designing the New DC Villain in Games
How the absolute batman joker reshapes villain design, narrative systems, and player encounters in DC games built around Scott Snyder’s reboot.
Reliquary of Resilience: Ghost of Yotei Charm Guide
Reliquary of Resilience The Reliquary of Resilience is a wearable charm in Atsu’s equipment screen in Ghost of Yōtei, Sucker Punch Productions’ open-world follow-up to Ghost of Tsushima. It sits in the accessories slot alongside the other charms unlocked across Ezo. Players tend to pick it up late in a region rather than rush for […]